Saiu durante a madrugada um novo update ao Counter-Strike: Global Offensive, do qual se pode destacar os tão esperados stickers do major de Cologne.

Estamos a menos de duas semanas do major ESL One Cologne 2016 começar e a Valve já lançou os stickers relacionados ao major que podem ser adquiridos dentro do jogo.  Para além dos stickers existiram algumas alterações ao nível dos sons, novamente, e ainda uma alteração ao nivel do espectador que já era esperada há um certo tempo por parte dos streamers e organizadores de eventos.

Ao nivel dos sons houve a adição de sons cada vez que um jogador sai ou entra no lobby de pesquisa de partida, e foram ainda feitas correções a sons anteriormente adicionados.

O changelog completo em inglês pode ser encontrada abaixo:

[COLOGNE 2016]
– Added team stickers, player autographs, Pick’Em and Fantasy Games for Cologne 2016 CS:GO Major Championship.
http://www.counter-strike.net/pickem/cologne2016
– Added support for Cologne 2016 game authentication codes to allow third-party websites and applications to manage your Cologne 2016 Pick’Em and Fantasy Games without running the actual game client.
— For more information on game authentication codes, visit: https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_PickEm_Fantasy_Management

[GOTV]
– Community GOTV relays will now reliably sign in to Steam and CS:GO backend when launched straight with +tv_advertise_watchable 1 +tv_relay addr:port.
– GOTV relays will now correctly communicate their statistics about connected proxies and clients upstream and downstream.
– Added convars commonly used in GOTV relay chains to common dictionary encoding.

[SOUND]
– Added sounds for players joining and leaving party lobbies.
– Upgraded sound fidelity for Nova, Sawed Off, and XM1014 shotguns.
– Molotov:
— Fixed a bug where an in-hand fire sound would persist when a player was killed while holding a primed Molotov.
— Upgraded sound fidelity for Molotov priming sound.
— Reduced volume of in-hand fire sound for a primed Molotov

[UI]
– Added convar cl_spec_swapplayersides to flip display of competitive HUD to match teams seating on stage.
– Spectator UI – Player panel now tints yellow or blue based on the team of the person you are spectating.

[SDK]
– Fixed broken flex data in studiomdl