Saiu a primeira e tão esperada actualização para o Enemy Territory Fortress, com ela grande parte dos bugs estão corrigidos mas não só, podem dar uma vista de olhos na lista de modificações.

Code / Gameplay / GUI
– Fixed Slowdown Bug
– fixed hud votestring drawing
– added bots/pure/password info to server browser, filter on passworded servers
– fix server crashing when sentry is dropped in lava/slime
– added console command showspecs
– .5 second delay added to firing after respawn
– agent team markers drawn properly
– removed false-positive sniper headshots (over the shoulder hits)
– added sniper “glancing” body shots that do half damage
– sniper rifle knockback reduced by 50%
– mapname printed in server log on map start
– forced soldier models to load if engineer is enabled (sentry needed rocket)
– gameindex with novote 1 not put into server maplist (can’t be voted for)
– names in matchlog put in quotes to cope with spaces in names
– added admin timelimit +x to set timelimit to now + x minutes
– fixed endgame scoreboard snapshot
– increased spectator slot drawing on ingame scoreboard to 20.
– implimented sentry ‘turn around’ to engineer menu in all huds
– Improved event handling for mouse control & key binds
– limited com_maxfps to 30-130 to get rid of some engine flaws but keep bunnyhopping smooth
– fixed overall lead shot damage to be 20 for shotgun and 50 for supershotgun consistently
– Sniperrifle now requires more accurate aiming
– autosentry turns a bit slower now and deals slightly less damage and knockback
– toned down crosshair whirl speed when stunned
– raised green armour damage absorbtion rate from 30% to 40%
– C&H scores increasing after timelimit up resolved

General
– Blank autoexec.cfg added to /etf to prevent server connecting trouble (will not overwrite an existing one in upgrade)
– Default server config values tweaked / added

Visual
– Napalm Launcher skin tweak (remove NL)
– Pulse grenade now red on weapons menu (not old blue)
– Sentry skin now easier to see
– Sniper rifle scope given more polies (less square)
– Rocket launcher skin more “dirty” and less shiny
– Super shotgun skin less shiny

Maps

– Orbital Capture and Hold / CTF map added

Forts:
– clipped area at bottom spiral in water so you don’t get stuck
– Sticky corner by FR clipped
– fast caps fixed

Well:
– fr button heightened
– fast caps added

JapanC:
– FPS all fixed
– fast caps fixed

Mach:
– getting stuck in water doesn’t happen anymore
– fast caps fixed

Rock:
– can’t grab packs through floor anymore

Stag:
– floor texture lightened for better seeing
– lower resupply packs can only be grabbed by enemy agents, not the whole enemy team
– fixed fast caps

Como não podia deixar de ser o FRAGlíder sempre à frente nestas situações, disponibiliza os novos ficheiros para download aqui:

ETF 1.1 Full (Windows)
ETF 1.1 Patch (Windows)
ETF 1.1 Full (Linux)
ETF 1.1 Patch (Linux)

Relembramos também o ip do nosso servidor público para quem quiser experimentar este excelente jogo.

-> 195.245.182.20:27045