A Valve no seu update da última terça-feira, tinha corrigido alguns bugs no Counter-Strike Source. Aparentemente foi uma acção um pouco precepitada pois este causava problemas sérios em alguns utilizadores, tendo sido removido para correcções e lançado novamente hoje. Fica aqui então uma lista das modificações e a sua respectiva data:

Terça-Feira, 24 de Maio, 2005

Counter-Strike: Source

* Fixed hang bug when shooting grates
* Re-released changes from Thursday’s update

Source Engine

* Fixed an intermittent crash (“failed to open modelsgman_high.vvd”) in Half-Life 2

Steam

* Added an indicator in settings UI displaying current authentication status for multiplayer games
* Fixed a game crash which occurred when trying to write to special filenames reserved by Windows

Terça-Feira 17 de Maio, 2005

Counter-Strike: Source

* Made the radio menu more responsive
* When bullets hit grates and chain-link fences they play the appropriate effects
* Bots will not join or leave during the round when bot_quota_mode is “match” or “fill”
* Improved bot ladder usage
* Bullet decals are now scaled based on distance, to make them more visible at long range
* Fixed bots filling a server and preventing players from joining after round change

Source Engine

* Fixed the compressed file mode of sv_downloadurl only downloading one file at a time