A Valve acaba de lançar um update para o Counter-Strike , onde corrige alguns erros em vários sectores.
O Counter-Strike 2 está em Limited Test Beta, uma fase em que a produtora do jogo conta com a ajuda dos jogadores para reportar erros. A Valve lançou uma primeira atualização onde ataca alguns dos erros em vários sectores do CS2.
As flashbangs sofreram uma alteração no som que produzem, uma vez que estava a irritar os ouvidos de alguns jogadores que sofrem de tinitus. As smokes também sofreram alguns ajustes e o bug dos jogadores pegarem em armas já depois de terem sido eliminados está resolvido.
Uma peça essencial foi adicionada ao jogo: o net_graph.
Lê as notas da atualização em baixo:
[ Ui ]
– Fixed common asserts.
– Removed Trade-Up contract UI for Limited Test.
– Fixed multiple items showing up in the inspect panel.
[ Audio ]
– Use correct audio device name when user picks “default” device.
– Added weapon drop sounds to minimap distance broadcast.
– Lowered volume of some dust2 ambience.
– Added some missing ui sounds.
– Lowered volume of flashbang ringing and volume ducking effect.
– Reduced stereo spread of grenade explosions.
– Fixed phasing with deathmatch kill bonus sound.
[ Game ]
– Fixed various game crashes.
– Smoke bullet holes are now fixed relative to the firstperson camera.
– Smoke grenades dropped in small crevices no longer detonate on the incorrect side of thin walls.
– Players can no longer pick up weapons while dead during a competitive match.
– Fixed dropping weapons during the team intro.
– Fixed +voicerecord getting stuck on when held during team intro and released after.
– Chat messages sent during end of match no longer show players as *DEAD* if they were dead at the end of the last round.
– Fixed handling game input keys such as +voicerecord while panorama has focus.
– Added netgraph.
[ Graphics ]
– Fixed flickering with MSAA.
– Fixed smoke cloud volume lighting.
– Fixed stencil issue on glass when MSAA is disabled.
– Updated various weapon finishes based on community feedback.